A toy is an item that is used in play, especially one designed for
such use. Playing with toys can be an enjoyable means of training young
children for life in society. Different materials like wood, clay, paper, and
plastic are used to make toys. Many items are designed to serve as toys, but
goods produced for other purposes can also be used. For instance, a small child
may fold an ordinary piece of paper into an airplane shape and "fly
it". Newer forms of toys include interactive digital entertainment. Some
toys are produced primarily as collectors' items and are intended for display
only.
The key manufacturers covered in this report:
Lego
Mattel
Bandai Namco
Fisher-Price
Barbie
Nerf
Hasbro
Hot Wheels
My Little Pony
Mobile Suit Gundam
Play-Doh
Monopoly
Playskool
Magic: The Gathering
Monster High
MEGA Bloks
Yo-Kai Watch
Transformers
Power Rangers
American Girl
Littlest Pet Shop
Masked Rider
TOMICA
Tomy Company
FurReal Friends
Lego
Mattel
Bandai Namco
Fisher-Price
Barbie
Nerf
Hasbro
Hot Wheels
My Little Pony
Mobile Suit Gundam
Play-Doh
Monopoly
Playskool
Magic: The Gathering
Monster High
MEGA Bloks
Yo-Kai Watch
Transformers
Power Rangers
American Girl
Littlest Pet Shop
Masked Rider
TOMICA
Tomy Company
FurReal Friends
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Segmentation by product type:
Outdoor & Sports Toys
Dolls
Infant/Toddler/Preschool Toys
Games/Puzzles
Building Sets
Action Figures & Accessories
Others
Outdoor & Sports Toys
Dolls
Infant/Toddler/Preschool Toys
Games/Puzzles
Building Sets
Action Figures & Accessories
Others
Segmentation by application:
Age 0-3
Age 3-6
Age 6-12
Other
This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Spain
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries
Age 0-3
Age 3-6
Age 6-12
Other
This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Spain
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries
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In addition, this report
discusses the key drivers influencing market growth, opportunities, the
challenges and the risks faced by key manufacturers and the market as a whole.
It also analyzes key emerging trends and their impact on present and future
development.
Research objectives:
To study and analyze the global Toys consumption (value & volume) by key regions/countries, product type and application, history data from 2014 to 2018, and forecast to 2024.
To understand the structure of Toys market by identifying its various subsegments.
Focuses on the key global Toys manufacturers, to define, describe and analyze the sales volume, value, market share, market competition landscape, SWOT analysis and development plans in next few years.
To analyze the Toys with respect to individual growth trends, future prospects, and their contribution to the total market.
To share detailed information about the key factors influencing the growth of the market (growth potential, opportunities, drivers, industry-specific challenges and risks).
To project the consumption of Toys submarkets, with respect to key regions (along with their respective key countries).
To analyze competitive developments such as expansions, agreements, new product launches, and acquisitions in the market.
To strategically profile the key players and comprehensively analyze their growth strategies.
Research objectives:
To study and analyze the global Toys consumption (value & volume) by key regions/countries, product type and application, history data from 2014 to 2018, and forecast to 2024.
To understand the structure of Toys market by identifying its various subsegments.
Focuses on the key global Toys manufacturers, to define, describe and analyze the sales volume, value, market share, market competition landscape, SWOT analysis and development plans in next few years.
To analyze the Toys with respect to individual growth trends, future prospects, and their contribution to the total market.
To share detailed information about the key factors influencing the growth of the market (growth potential, opportunities, drivers, industry-specific challenges and risks).
To project the consumption of Toys submarkets, with respect to key regions (along with their respective key countries).
To analyze competitive developments such as expansions, agreements, new product launches, and acquisitions in the market.
To strategically profile the key players and comprehensively analyze their growth strategies.
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